AI Site Builderclosed access
Sandbox for generating websites from natural-language prompts, with user accounts and generated-site previews.
🔒 Access is currently closed — password required.
sandbox.tisho.rocks →~$ whoami
Software Engineer · Systems Architect · Game Developer
Versatile engineer with experience across full-stack development, cloud infrastructure, DevOps tooling and game design. I build custom containerized environments, scalable web applications and interactive 2D/3D systems.
// web applications & platforms
Sandbox for generating websites from natural-language prompts, with user accounts and generated-site previews.
🔒 Access is currently closed — password required.
sandbox.tisho.rocks →Locates Bulgarian properties via cadastral data, with live screen capture and logging of lookups.
kais.tisho.rocks →Cloud file storage with uploads, folder management and file sharing.
Gift recommendation platform that suggests presents from recipient interests and budget.
Course catalogue with scheduling, seat booking and online payments.
Mock e-commerce storefront with intentional edge cases, built as a target for QA interview test scenarios.
Browser-based Markdown editor with live preview.
// devops, security & systems
Container runtime concept with process isolation via Linux namespaces/cgroups and a managed lifecycle.
Multi-stage pipelines that build, test and deploy containerized services to Kubernetes.
Dashboards and alerting for service and host metrics.
Centralized log aggregation and high-performance metrics storage feeding Grafana.
Self-hosted password manager deployment with TLS and backups.
// game development
Godot 4 pixel-art co-op for 1–4 players: host-authoritative netcode, Steam lobbies, class abilities, generated dungeons, AI companions.
Godot 4 first-person multiplayer survival with rollback netcode: taming, mounts, directional melee with parry, crafting, tribes.
Godot 4 isometric base-builder: grid town building, resources, troop cards with AI-driven battles and raid logs.
Go + Ebitengine isometric RPG: turn-based combat, inventory, NPC dialogue and trading, headless test suite.
Godot 4 city RPG: NPC AI with ragdolls, melee and firearms, quests, reputation, loot tables and trading.
Godot 4 driving and smuggling narrative: vehicle physics and damage, suspicion state machine, branching dialogue.
Godot 4 menu-driven RPG: timed missions, idle income, auto-resolved fights, two-currency economy, balance tooling.
Godot 4 Android arcade game with tilt controls and a rate-limited Go leaderboard server.
Hex-territory strategy prototype: React/TypeScript, ASP.NET Core + PostgreSQL, persistent hex tiles, Solana wallet onboarding.